Street Fighter V is build with Unreal Engine 4

After leaking a day before the plan that was initially confirmed for PlayStation Experience in Las Vegas, Capcom finally confirmed Fighter V on December 6, 2014 and, exclusive to the PlayStation 4 and PC. Capcom re-update during the grand finals already held in Capcom Cup last December, and show what kind of gameplay in the trailer of Street Fighter V, while giving clue to the return of Charlie Nash.

The latest news emerging from Epic Games. It turns out like Street Fighter IV, Capcom re-use engines. Epic Games confirm it directly through a press release yesterday. According to Capcom producer Bochan Kim. they are trying to create a new generation of the Street Fighter series to become the best. And in order to achieve these expectations, they realized if necessary using the best technology currently, and that the underlying Capcom collaboration with Epic Games to strengthen Street Fighter V by using the Unreal Engine 4.

Japanese territory manager of Epic Games, Taka Kawasaki added, if it is also a loyal fan of the franchise since the debut of Street Fighter in 1987. And an honor and pride for Epic Games with this opportunity is expected to help the team of developers using the Unreal Engine 4. Epic Games understand if the expectations are so high above a fan of this game, so it gives full support from both Japan and Epic Epic HQ to assist the development team in order to deliver the best capabilities of Unreal Engine 4, and produce the highest quality for the players.

Street Fighter V joined with many other games that have been confirmed will be powered by Unreal Engine 4. Among Crackdown, EVE: Valkyrie, Fable Legends and many other games that use the engine on the board.

Street Fighter V is still under development for the PlayStation 4 and PC, and supports cross-platform gameplay between the two platforms.

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